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Tornado is definitely attractive also because of its participation in Gulf War performing high-speed, low-altitude precision bombing runs. I would like to know if you guys fly these kind of FSX/P3D military modules just around the tower or you recreate these kind of real missions? Saw some civil AARs like ‘DC3 around the world’, ‘Piloting Across Africa in FSX’, ‘Aeropostale 2014’. But I would like to see also some pictorial AAR which will feature recreation of some real recce/combat mission (even without the enemy aircrafts, AAAs, SAMs around).
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Bunyap2w1: Does anybody else remember when 20 fps was considered very playable? I do, but I think that gamers used to be more categorized by genre and now everyone just expects it to be really whizzy everywhere and every game. When I’m shooting a guy with a pretend AK then I honest to goodness have got used to it being about 200 frames per second (I use a 144Hz monitor as my money/sense meter is broken) and notice dips like it’s the worse thing in the world, but when it comes to FSX I would swear than anything over 15 frames is as smooth as butter! For things like the DCS Helos, frames does make a huge difference in the feel though, especially before tumbling into that vortex. The Hotfix was released this morning. From Martyn via post at SOH: 'First of all thanks to everyone for your patience, much appreciated The service pack is now available: If you are experiencing performance issues then I’d recommend that you configure the performance options as per the first image in this FAQ: Please note that we are continuing to look at ways to improve performance however we were keen to make our work to-date available to you all.
As noted in the FAQ, if you are using FSX then unfortunately you will still encounter an FPS drop with the mouse cursor visible, an issue that is particularly noticeable when using very complex aircraft. We hope to be able to mitigate that issue as much as possible as we continue with our optimisation but unfortunately we cannot fix the issue as it resides in FSX itself. The service pack also contains numerous fixes and improvements in addition to the work on the performance issue. The support page lists the fixes and new content that is included.
Any bugs that have been reported but aren’t mentioned in the list are still being addressed. Just a quick reminder that although we do our best to read every post here, you’ll need to submit a support ticket to get a guaranteed response to a query or to report an issue/bug: Thanks Martyn ' I’ll install it up tonight and give it a good working over through the weekend. BeachAV8R: - Are there any videos of the start-up sequence and systems out there yet? I’d love to watch some vids about it Nothing I’ve seen so far. Koichi senada 3ds max plugin. Most people are still dealing with the fps headache, so I’ve yet to see anything else yet.
I installed my updated copy tonight. I’ve spent the last few hours trying out different settings. Initial impressions are that it is a beautiful add-on. The model is very well done. Control surface movement is spot on. I’ve watched my share of Tornados blasting out of Al Udeid AB and this model captured it well. Systems seem to be well modelled but because I had to turn many things off to increase fps, the WSO station is untested.
They’ll need to go back and try things to get the fps up to par. It was noted that with this update, the VC model file size actually increased. Not sure about that. So, we wait again.