2300ad Core Rulebook Pdf
From Publishers web site 2300AD games range from interstellar exploration and interstellar war, down to the gritty streets and the mega-cities of the human Core. This is a game about people, and their rise to the stars. Aliens are a part of the 2300AD milieu, but the focus of the game is on Humans. 2300AD strives to obey the laws of the universe as we know them. The stutterwarp drive, the technology that allows humanity to travel faster than light, is the sole departure from this.
Some of the other technologies bend the laws a little, but that’s from the standpoint of the early 21st century. Three hundred years in the future is a long time.
2300AD Core Rulebook Revised [978-1-907702. It is similar to the system presented in the core Traveller rulebook. There's a calendar for the year 2300AD. 2300AD Core Rulebook (Revised), hardback campaign setting for Mongoose Traveller “Sekai’s augmented reflexes saved his life yet again, as the silent. Here you can download free 2300ad core shared files found in our database: Mongoose Publishing Traveller 2300AD Core Rulebook Traveller Edition.pdf from 4shared.com.
There are no blasters or laser swords in 2300AD, no magic anti-gravity or artificial gravity – just guns and helicopters, spin habitats and spaceplanes. At the same time, though, 2300AD is a game, not a hard-and-fast technical simulation.
Nearly 300 years from now, the calendar is turning over to a new year, and a new age. In 2300AD, humanity is attempting to claim the stars as his own.
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Despite nearly destroying himself in the Twilight War, despite all the wars since, humanity has held on, and kept the dream alive. 2300AD is the story of that dream, as humanity, reaches out to the stars. In 2300AD, humanity has settled 32 inhabitable worlds, and has outposts on many more.
Human space is divided into three Arms: French, American, and Chinese, each named for the dominant nation exploring it. The shape of these Arms is dictated by the limitations inherent in stutterwarp travel: the 7.7 light year range, and so travel between the worlds at the center and the worlds of the edge can take weeks, or even months. At the center of Human space are the Core Worlds of Earth and Tirane. Tirane is the habitable planet of Alpha Centauri, and is a near twin to Earth in climate, gravity and atmosphere.
These two worlds together have nearly 90% of the Human population, with 90% of that total residing on Earth. For most people living out in the Frontier, the worlds of the Core are as distant and strange as any alien homeworld.
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2300AD games range from interstellar exploration and interstellar war, down to the gritty streets and the mega-cities of the human Core. This is a game about people, and their rise to the stars. Aliens are a part of the 2300AD milieu, but the focus of the game is on Humans.